Home > Random Thoughts, Video Games > Why I’m Hesitant to Play Dead Space 2

Why I’m Hesitant to Play Dead Space 2

I can remember back in 2008 hearing that EA was trying to bring new things to the table and was planning on releasing two new IP’s: Mirror’s Edge and Dead Space. Both of these games caught my eye and I was eager to get my hands on them. Dead Space was more intriguing to me though, and I decided to be the first one out of my group of Xbox Live friends to pick it up. Needless to say, the majority of them had the game by Christmas. Dead Space was a revival for me; I hadn’t played such a good horror game since Resident Evil 4. On multiple occasions I would turn off all the lights in the room and make it completely black except for the TV screen. If there was one thing that Dead Space had, it was atmosphere. I was jumping to no end playing that game, shooting my gun madly by reflex every time a Necromorph would jump out of an air duct. Now Dead Space 2 has arrived and the critics are raving, but I’ve got a reservation or two about this sequel.

Looks good, but does it compare to the original?

I’ve read a couple of reviews and came across one of my biggest fears summed up in a paragraph:

“But as I began to delve into the second chapter of this space odyssey, I realized that I wasn’t really scared at all; if anything, I was walking around the space station like I owned the place, stomping Necromorphs the way a seasoned exterminator steps on any roaches who happen to scurry underfoot. But rather than be disappointed by the lack of scares, I accepted it as a logical evolution of the storyline, and really, so should you.” – Tae K. Kim, Gamepro

I’m not sold. I loved that Dead Space was actually able to scare me. I was legitimately frightened at some points. And to hear that the second edition doesn’t bring the scares kind of disappointed me. I can see what Kim is getting at here, but I don’t think it’s realistic to say that after one long trip on the U.S.S. Ishimura that Issac was completely devoid of all fear for the Necromorphs.

I wonder which part I shoot at....

Another thing I worried about was the multiplayer. I like to think of my games as either a multiplayer game or a single player game. Call of Duty is a multiplayer game, Fallout: New Vegas, on the other hand, is a single player game. And that’s how I view the Dead Space franchise. It’s all about the story and I get frightened whenever developers try to shove on multiplayer. It usually flat out sucks and it takes development time away from the campaign. As cool as it sounds to play Humans vs. Necromorphs, team deathmatch style, I’m not buying it. Just look at what happened to Bioshock 2.

Yeah, this was fun...for about the first five rounds

The last reason I was really worried is because when Dead Space first came out it was a relatively low-brow release and was not subject to…lets say pressure to draw in a bigger crowd. Nowadays this franchise is expansive, spreading out to the Wii and PS3 along with the iPhone. I don’t mean to sound like one of those “it was cool before it was mainstream” kind of people, but it happens a lot. I’m sure it’s a great game, but I feel it just won’t live up to the original.

Who knows, I may be wrong.

Who knows, could still be scary

P.S. Another reason why I’m nervous is because sequels usually suck in comparison to their predecessors. Just saying.

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