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Posts Tagged ‘Jason West’

Where in the World is [Enter Video Game Related Entity Here]?

Well now that Duke Nukem Forever is (finally) becoming more than the biggest mythological creature in the video game industry, I thought I’d figure out what the f*** happened to some of the other stuff that was promised to come or just disappeared off of the face of the Earth. We, as gamers, don’t always get everything that was promised to us (ie. the entire Too Human game), but sometimes it would be nice to get an explanation as to why some properties suddenly dissipate. There is a fine line between not wanting to spoil too much about your game (which I personally feel the video game community does too much), waiting for some big event (ie. E3), and just being a complete asshole tease. These are the games/ideas/properties that I feel have crossed the line.

If anyone has any games or entities they would like to find out about, just leave a comment and I’ll update the post with my findings.

The single biggest tease in all of video games

X-COM

Officially Announced: April 13, 2010 | Release Date: TBA 2011 | Developer: 2K Marin

Aliens vs. the FBI in 1950's America? Count me in!

What is it?

Based off of the classic game X-COM: UFO Defense, a PC strategy game developed by Mythos Games in 1994, X-COM is a reimaging of that fabled property. Now a first person shooter (I know we have too many of those, but don’t fret, this one actually looks good), 2K Marin is bringing the game into the new generation. It tells the fight between man and alien as the FBI fights the spread of the unknown enemy. Remembering its roots, the game will feature intense story, complex strategy, and against-all-odds action to increase the suspense of this thriller shooter.

Where is it?

We first heard of this game in April of 2010 and were shown it hands on at E3 2010. After a promise from 2K Marin at E3 2010 that the game would be released in 2011, we haven’t heard much out of them since then. It is currently the middle of May in 2011 and 2K had yet to spill any beans on this coveted title. Once E3 2011 rolls around I’m sure the story will be different, but a little tidbit of information (like a more specific release date) now wouldn’t hurt.

What do we expect?

2K Marin will most likely spill their guts at E3 this year and will most likely get a holiday 2011 release, maybe a first quarter 2012 release if they’re falling behind.

BattleBlock Theater

Officially Announced: January 2009 | Release Date: TBA | Developer: The Behemoth

He's sad because the game isn't out yet

What is is?

The next game from the studio that brought you Alien Hominid HD and Castle Crashers, this is a side-scrolling, action-filled platformer. It features a heavy basis on 4-player multiplayer (a la Left 4 Dead). Expect the same cartoony violence you got with the blockbuster hit Castle Crashers

Where is it?

Unlike the other items on this list, this one has actually been seen recently. The last time we saw this game was at the Behemoth stand at PAX in March of this year. It was a playable game alongside Castle Crashers. So, as far as it looks, this game is nearly complete and ready to be distributed.

What do we expect?

Well, if we don’t here anything out of E3, expect a release at some point later this year. If all is said and done, nothing will be holding The Behemoth back from making their hard earned money. The best bet though? We will get a concrete date at E3, and it wont be too long of a wait either.

Respawn Entertainment Project

Officially Announced: 2010 | Release Date: TBA | Developer: Respawn Entertainment

Zampella and West: The founders of Respawn

What is is?

After the big fight/lawsuit between Vince Zampella, Jason West and Activision, those two decided to run off and form their own development company under publisher (take a good guess) EA. And with this comes the tumblings of their first big project. After originally stating that they were working on a blockbuster hit to compete with the monster they helped create, Call of Duty, not much has been coming out of Respawn.

Where is it?

No one really knows. Zampella and West started an entire new development studio AND are staring a new game in a new franchise under a new publisher from scratch. It is bound to take some time for them to hire enough people to staff the studio, come up with an idea, and then make enough of said idea to get a solid amount of info to share with the public.

What do we expect?

Don’t expect anything for a little while yet. Even if they do throw us a bone at E3 this year, don’t expect a game until at least mid to late 2o12. But don’t give up hope! Whatever they come up with is bound to be great and, in my opinion, the longer it takes for a game to come out, the longer the development team is taking to make sure their game is perfect.

Vitality Sensor

Officially Announced: June 2009 | Release Date: TBA | Developer: Nintendo

I just...I don't even know what Satoru Iwata was thinking...

What is is?

Also known as the biggest joke from Nintendo yet, the Vitality Sensor was supposed to be the next great thing for Nintendo and their healthy gaming craze. It was meant for people to track their pulse and other bodily numbers to use in sync with other health games, like Wii Fit. It was designed to help people relieve and manage their stress as well. The only other practical use for such a device is to monitor peoples stress levels while playing a horror survival game such as Resident Evil (but what could you honestly do with that data?)

Where is it?

Quite frankly, who cares? Is anyone honestly sitting around saying “Man, I really wish Nintendo would release that Vitality Sensor already.” Only the hardcore crowd really knows about it now, and we could care less about it. All the health freak moms are the ones who care, and unless they watch E3 press conferences each year, I’m pretty sure they’ve never heard of it. All the sub par feedback isn’t stopping Iwata though. He says the peripheral is still on track for a release…sometime.

What do we expect?

Don’t get your hopes up. It was announced at E3 2009 and hasn’t been heard from since. After being the laughing stock of the gaming community for a month or so after it was announced, it dropped off of the face of the Earth. And now that we know “Project Cafe”, Nintendo’s next home console, will be shown at this years E3, I’m pretty sure that little announcement will overshadow anything relative to the Vitality Sensor.

Half Life 2: Episode 3

Officially Announced: 2006 | Release Date: TBA | Developer: Valve

Valve Logo

The masterminds behind TF2, Portal, Left 4 Dead, and Half Life.

What is is?

Hinted to all the way back in 2006, Half Life 2: Episode 3 is (obviously) the successor to Episode 2. It continues the story of theoretical physicist Gordon Freeman

Where is it?

This game here is arguably the most anticipated game for PC gamers. It has been far too long since Episode 2 to take. And the sad thing is is that Valve has not said much about it at all. They said it was coming, but we don’t know much other than that. They have been pouring out game after game, update after update, but nothing on this game. Valve did, however, promise in September of 2010 that there would be three big announcements over the coming year. What could they be?

What do we expect?

This one is a mystery to all. The best we can do is hope for something at E3 or just wait for more of those “big announcements” Valve promised to come.

Well, that’s the list. Overall, the main thing we can do is wait. If you didn’t get the hint by now, E3 is the thing to look for. It’s coming fast and is bound to show us at least one of the games on this list. Keep your fingers crossed.

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